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COMBAT INFORMATION

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All combat must take place in one of the three Arena rooms. However only one Arena room can be reserved for a Faction Warfare or Death Match.

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No matter the race all players involved will start with 1000HP.

 

Before any battle takes place all Players will roll Initiatives by using d25 before combat to see which player goes first. Though for Faction Warfare only the Leaders  from each Faction will roll for Initiatives. However if the rolls are even the Leaders will re-roll.

 

For attack or defense attempts players will roll d20. If the attacking player's attempt succeeds they will roll their attack damage. However if the rolls are even the defending player wins.

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d50: Unarmed Damage

d70: Weapon Damage

d90: Magic Damage

 

Note: Should a player's damage roll reach it's maximum roll the player scores a critical hit from their attack and can roll an additional d10 damage after their initial damage roll.

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Healing

 

Any character that has the power to heal themselves may do so during combat. However to calculate a healing roll the player(s) will need to, keep track of their HP and then subtract their current from the maximum HP and then divide it by 2. For example in the course of combat Player A lowers Player B down to 225HP so Player B would subtract 225 from 1000 then divide it by 2 which would give them a result of 387.5. If the healing result is .5 or over then they would heal to 388HP instead.

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Note: Under normal match types players may heal up to a maximum of five times, while Faction Warfare or Death matches players may heal up to a maximum of three times.

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ARENA MATCH TYPES

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Single Arena Match: A match composed of single combatants facing off.​

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Team Arena Match: A match composed of two to four teams of two combatants facing off.​

 

Three Way: A match composed of three combatants facing off. The last combatant standing is the winner.

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Arena Battle Royal: A match composed of four combatants facing off. The last combatant standing is the winner.

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Faction Warfare: A match composed of two to four combatants from two factions facing off.

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Death Match: A match composed of two combatants facing off in a one on one match to the death.

DARK REDEMPTION RPG © 2020 All Rights Reserved

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